Get ready for the ultimate summer football competition that’s both thrilling and budget-friendly!
Come join us from October to December 2026 at Sydney Smith Park, Westmead, for an unforgettable experience!
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Our exciting formats will help you enhance your skills, boost your fitness, and have a fantastic time!
Enjoy 4-a-side small field matches for U5s to U14s and All Age Women, with shorter game lengths and two matches each night.
Team nominations are NOW OPEN, so don’t miss out, use our online nomination form below to be part of the action!
Who Can Play
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Boys and Girls U5 - U14 (age at 1 Jan 2026)
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AA Women (15yrs or over as of first round)
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Over 35 Men
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Game Format
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Small Field
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Attacking Formats
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4 a-side Football
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no goalkeepers
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2 matches per week
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Costs
$500 per team
$50 bond (refundable if team does not register a forfeit during the competition)
Day and Times
All matches are scheduled on Thursday from October 24, with kick off times from 6pm to 8:45pm
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Location
Sydney Smith Park, Amos St, Westmead


4v4 rules of the game overview
Games are played with the official FIFA rules unless an exceptions is listed below.
Players on the field:
Each team shall have a minimum of 3 players present for the match to go ahead.
Each team is permitted to have 4 players on the field and up to 4 substitutes.
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Field dimensions:
25m x 15m
The goals are 1.2m X 0.7m.
The offside rule will not be applied.
Players are not permitted to score from their defensive half of the field.
There will be no goalkeepers.
Heading the ball is not allowed, should the ball rise above shoulder height players must attempt to control the ball with another body part other than the head. AA ladies and O35 men are exempt from this rule.
Goal circle:
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The goal circle, 3M radius, is directly in front of the goal.
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No player is permitted to touch the ball inside the goal circle.
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If a player touches the ball inside the goal circle a free kick (offensive goal circle), or penalty ( defensive goal circle) is awarded.
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For example:
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a defender stops the ball inside the circle to prevent a goal: a penalty is awarded to the other team.
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A striker receives a pass inside the goal circle: a free kick is awarded to the defending team.
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Substitutions:
Unlimited interchange. A free kick will be awarded if a team has an advantage of having too many players on the field.
Restarts:
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Five metre rule:
Defending players must keep 5m distance from the ball on all kick-ins, kick offs, free kicks and goal kicks.
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3 Second restarts:
All restarts need to be taken within 3 seconds of the ball being placed. If the restatr is not taken in this timeframe the referee will away the kick/restart to the opposition team (corners become goalkicks)
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Kick-in OR dribble-ins (self pass):
Instead of throw-ins, players are allowed to pass to a teammate or self-pass (dribble the ball in).
Corner kicks and free kicks:
Are allowed to be dribbled in (self pass). Same as from the sidelines. The ball needs to come to a complete stop, before the pass or self pass (dribble in).
Players can score from a kick in, free kick or corner kick from a self pass! (but no direct kick goals from these)
Free kicks:
All free kicks, kick-ins and kick offs are indirect. So players either have to pass to themselves OR a teammate. Only Penalty kicks (no self pass) are direct.
Goal kicks:
Taken from any point from the end line, self pass / dribble in is ALLOWED.
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Kick off:
Indirect, Can be taken in any direction. Has to be pass or self pass/dribble in.
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Penalty kicks:
It is a direct kick taken from the center of the Halfway line with all players behind the line, and the player taking the kick. This is a ‘dead ball’ kick. No self pass allowed. If the kick does not make the distance, it is play on. If it goes out a goal kick is played. If the kicker touches the ball again, it is a free kick to the defending team.
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Game duration:
Each Game is played in a 15 minute time slot. Two 7 minutes halves. no half time. 1min between games.
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5th player rule:
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If any team is behind by 3 goals in a game, the losing team are allowed to add an additional player. Once the score is back at a 1 goal difference, the extra player is no longer allowed.
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Points and Tie-brakers:
3 points for a win, 1 point for a tied game and 0 points for a loss.
A forfeited game is scored as a 3-0 win for the team present. Teams that forfiet a match will lose their $50 bond.
At the end of the league stage, tie in points between two or more teams will be broken by :
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Goal difference
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Goals scored
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Head to head record
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Coin toss
Final Round Games:
All teams will play in the final round. Games during the final rounds that are tied after regular time shall proceed to a 4 minute golden goal overtime period (winning goal). If the score is still tied, the winner will be determined by the team with the most corners “scored” in the over time period. If the score is still tied, the winner will be determined by the team with the most goal kicks “scored” in the over time period. If the score is still tied, the winner will be determined with 4 penalties per team, with only players on the field at the end of extra time taking penalties. If still tied, the winner will be determined by coin toss.
Required Equipment:
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Sports shoes or soccer boots
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Size 3 or 4 ball
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Shinguards
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All teams must have all their players wear matching shirts.
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In case of clash, the team listed second on the draw will need to wear a bibs of a matching colour.
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Full competition regulations can be found via the link:

